Extends:
Modifiers:
Source code
SFDecos.SFCablecon%%
{
DrawType=DT_Mesh
Mesh=LodMesh'SFDecos.SFCablecon'
DrawScale=0.500000
bCollideActors=False
bCollideWorld=False
bBlockActors=False
bBlockPlayers=False
bProjTarget=False
}